Rules Text Contains:
Each case contains 6 Phyrexia: All Will Be One Set Boosters Displays.
UPC:
195166185026
Set:
Phyrexia: All Will Be One
Rarity:
sealed
Rules Text Contains:
"Compleat" your collection with the finest cards the Phyrexians have at their command. Each booster contains borderless cards, showcase cards, gorgeous foils, and a card with...
Rules Text Contains:
"Compleat" your collection with the finest cards the Phyrexians have at their command. Each booster contains borderless cards, showcase cards, gorgeous foils, and a card with...
Rules Text Contains:
The Phyrexia: All Will Be One Set Booster Box contains 30 Phyrexia: All Will Be One Set Boosters. Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token/ad card or...
Rules Text Contains:
Each unopened case contains 6 Phyrexia: All Will Be One - Bundles.
UPC:
195166185767
Set:
Phyrexia: All Will Be One
Rarity:
sealed
Rules Text Contains:
Phyrexia: All Will Be One Collector Booster Sample Packs feature two cards from among what you can discover in a Phyrexia: All Will Be One Collector Booster.
Set:
Phyrexia:...
Rules Text Contains:
Each Set Booster contains 12 Magic cards, 1 Art Card, and 1 token/ad card or card from “The List” (a special card from Magic's history or Universes Within card—found in 25% o...
Rules Text Contains:
The Phyrexia: All Will Be One Bundle contains 8 Phyrexia: All Will Be One Set Boosters—the best boosters to open just for fun—plus accessories, with 1 traditional foil altern...
Rules Text Contains:
Each unopened case contains 6 Phyrexia: All Will Be One - Bundles.
UPC:
195166214467
Set:
Phyrexia: All Will Be One
Rarity:
sealed
Rules Text Contains:
Each case contains 6 Phyrexia: All Will Be One Draft Booster Boxes.
UPC:
195166184852
Set:
Phyrexia: All Will Be One
Rarity:
sealed
Cards in Near Mint (NM) condition show minimal wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a scratch or three, but overall look nearly unplayed with no major defects.
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '