Rarity:
R
#:
258
Creature Type or Sub Type:
Artifact — Equipment
Rules Text Contains:
As long as this Equipment is attached to a creature, the first time you would create one or more tokens...
Rarity:
M
#:
165
Creature Type or Sub Type:
Creature — Giant Druid
Rules Text Contains:
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you rev...
Rarity:
R
#:
192
Creature Type or Sub Type:
Enchantment
Rules Text Contains:
Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)
Landfall — Whenever a land ...
Rarity:
R
#:
76
Creature Type or Sub Type:
Legendary Creature — Merfolk Wizard // Legendary Creature — Merfolk Rogue
Rules Text Contains:
Sygg can't be blocked.
Whenever this creature ente...
Rarity:
R
#:
186
Creature Type or Sub Type:
Creature — Shapeshifter
Rules Text Contains:
Changeling (This card is every creature type.)
When this creature enters, create a tapped Mutavault...
Rarity:
R
#:
74
Creature Type or Sub Type:
Creature — Elemental
Rules Text Contains:
This spell costs X less to cast, where X is the greatest mana value among Elementals you control.
Flyin...
Cards in Near Mint (NM) condition show minimal wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a scratch or three, but overall look nearly unplayed with no major defects.
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '