Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
The best time for your community's first Magic game is now. Dive into Foundations, and experience quintessential Magic: The Gathering by playing with and collecting cards sel...
Rules Text Contains:
This set is designed for experienced Magic the Gathering Portal players looking to add new strategies and play options to their game. You can play these decks out of the box ...
Cards in Near Mint (NM) condition show minimal wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a scratch or three, but overall look nearly unplayed with no major defects.
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '