Rules Text Contains:
Each pack contains a 60-card preconstructed deck (including 1 premium foil rare and one non-premium rare), two Fate Reforged booster packs, a strategy guide and a learn-to-pl...
Rules Text Contains:
Each of the Kits conntains 6 Booster Packs
• 1 Seeded Booster containing a Clan Prerelease foil
• 1 Khans of Tarkir Booster Pack
• 4 Fate Reforged Booster Packs
Also a...
Rules Text Contains:
Each pack contains a 60-card preconstructed deck (including 1 premium foil rare and one non-premium rare), two Fate Reforged booster packs, a strategy guide and a learn-to-pl...
Rules Text Contains:
Collect one of each of the 5 Intro Packs from Fate Reforged:
•Fate Reforged - Intro Pack - Cunning Plan
•Fate Reforged - Intro Pack - Grave Advantage
•Fate Reforged - Intr...
Rules Text Contains:
Each pack contains a 60-card preconstructed deck (including 1 premium foil rare and one non-premium rare), two Fate Reforged booster packs, a strategy guide and a learn-to-pl...
Cards in Near Mint (NM) condition show minimal wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a scratch or three, but overall look nearly unplayed with no major defects.
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '